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honest criticlysm

15
Posts
2
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A member registered Oct 03, 2022

Recent community posts

I don't know why this game is not more popular.

This is hands down the best adult game I've ever played since the late 80s Atari ST porn games.

Even better than HomeTogether (even if there are less possibilities).

If you implement  vaginal and anal, then my friend you would be the messiah of porn games of this era.

Impressive work, and very, very promising.

A true work of love and dedication.

Comically slow walking, comically fast footsteps.

(1 edit)

Really it's FANTASTIC.

There's just a weird thing I find in all those porn games and hentai : the penetration angle is weird.

It's like the dick is going just under the skin, like it is going where the bladder is situated. It's noticeable when the women is on top on the couch, or during missionary.

Normally the dick should be more perpendicular to the pussy, slightly angled toward the rectum. Like that the penetration looks more natural and sexy.  You can see what I mean if you look at a vagina anatomy picture.

Not a fan of porn games, but this one is fantastic

Very nice for a 3 days game

OK it's good

Not disappointed

Wow awesome experience!

I reported that also but nothing changed.

Don't be sorry.

I hate indie horror games because I actually love them.
I hate when they use the horror tag on barely horror games just to scam more views.
I hate the hundreds of brainless youtubers with fake screams, doing 20 videos per day each with 20 views, gathering around like flies the first minute after the slightest shitpost game is popping in the new horror games feed when masterpieces sleep in the itch limbo.
I hate when they use creepiness and crypticism as decoys for what is actually mediocrity.
I hate when they use easy overdone gimmicks like oldschool warping 3D artifacts, VHS effect and chromatic aberration over 9000 in place of actual atmosphere/mood building. Those are always thrown in the game by default, regardless of any kind of relevance, it's like it's mandatory.
I hate easy jumpscares used in place of tension building, liminal space copy pasta in place of compelling level design (maybe our society has so much entertainment that being bored to death by the 100th shitty backroom game released this week is considered scary I guess).
I hate their stupid controls, nauseating narrow FOV and shitty walking animations/sounds.

It's them that owe an apology for clogging itch with their garbage, not you.
This game is not a simulator, it is a much needed statement, and it shows you care.

Very nice. Psychological horror maybe, not horror. Interactive Fiction maybe, not much puzzle.
But cool concept and perfect visuals.

This isn't even a game, barely a shitpost.

Involving the player in those tasks makes this game immersive in a nice way.

The title is to be taken literally.
It could have been a decent game with more development time and actual tension building.
Right now it looks more like a test project or a turbojam concept with a clickbait title.

It just looks like a personal test project.

Lazy texture work, criminal sound design, most sickness inducing first person camera I ever played, cheap horror gimmicks, inexistent monster design, game design so bad that even if the game is very short, people still need help to trigger the only event.

The only good feedback I can give is that the game is complete and playable.